Binaural 3D audio with a fixed listening position is already blowing people’s minds. Now imagine you could actually move through your mix from one source to the next in an interactive Unity environment.
When mixing audio for multi-channel loudspeaker setups with height channels, traditional pan pots and joysticks often hinder us from having an intuitive workflow. dearVR SPATIAL CONNECT overcomes this obstacle.
These days it’s always exciting working as an audio professional in XR, both on the creative side of things and on the technological front. Question: If you have to deliver XR work, you want to work in XR as well, right? Definitely!
Let’s dive into the 3D world. As it is the case with every innovation, starting can be a bit bumpy. To enable you to have a smooth introduction into the fascinating world of 3D audio and mixing in VR we’ve created a tutorial series.
When working in immersive audio formats, a high-quality audio spatializer is needed to create an immersive and realistic experience. Therefore, I want to share with you a master thesis by Veli Laamanen on this topic.
Spatial audio expert and FOH sound engineer Michael Ochs talks about his experience mixing "Berlin Walls" in VR using dearVR SPATIAL CONNECT and dearVR PRO.