The Planets: an inter-galactic soundwalk in 3D audio

The Planets: an inter-galactic soundwalk in 3D audio

by Mathis Nitschke December 22, 2022

With the immersive audio app The Planets you can experience the famous eponymous orchestral suite by Gustav Holst, played by the Munich Philharmonic Orchestra, as an interactive audio walk in a park near you, increasingly all over the world. 

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Dive into the history of immersive audio

Dive into the history of immersive audio

by Janis Käune December 16, 2022

The origins of immersive audio are as fascinating as the field itself. To learn more about the evolution of immersive audio technology, follow this journey to the dawn of audio production. This short collaborative paper explores the history of immersive audio and presents areas of further investigation for creatives with an interest in this field. 

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‘Simulated Environments’ – An ultimate immersive experience

‘Simulated Environments’ – An ultimate immersive experience

by Marcos Micozzi August 20, 2022

In his interactive art installation Simulated Environments, Marcos Micozzi explores the relationship between gesture and sound through Virtual Reality with the help of dearVR SPATIAL CONNECT.

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Object-based 3D audio mix – From DAW to interactive

Object-based 3D audio mix – From DAW to interactive

by Janis Käune August 17, 2022

Binaural 3D audio with a fixed listening position is already blowing people’s minds. Now imagine you could actually move through your mix from one source to the next in an interactive Unity environment.

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3D audio mixing workflow with dearVR SPATIAL CONNECT

3D audio mixing workflow with dearVR SPATIAL CONNECT

by Kai Detlefsen August 17, 2022

When mixing audio for multi-channel loudspeaker setups with height channels, traditional pan pots and joysticks often hinder us from having an intuitive workflow. dearVR SPATIAL CONNECT overcomes this obstacle.

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Axel Drioli on working with dearVR SPATIAL CONNECT

Axel Drioli on working with dearVR SPATIAL CONNECT

by Axel Drioli August 17, 2022

These days it’s always exciting working as an audio professional in XR, both on the creative side of things and on the technological front. Question: If you have to deliver XR work, you want to work in XR as well, right? Definitely!

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