‘Simulated Environments’ – An ultimate immersive experience

‘Simulated Environments’ – An ultimate immersive experience

by Marcos Micozzi August 20, 2022

In his interactive art installation Simulated Environments, Marcos Micozzi explores the relationship between gesture and sound through Virtual Reality with the help of dearVR SPATIAL CONNECT.

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Object-based 3D audio mix – From DAW to interactive

Object-based 3D audio mix – From DAW to interactive

by Janis Käune August 17, 2022

Binaural 3D audio with a fixed listening position is already blowing people’s minds. Now imagine you could actually move through your mix from one source to the next in an interactive Unity environment.

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3D audio mixing workflow with dearVR SPATIAL CONNECT

3D audio mixing workflow with dearVR SPATIAL CONNECT

by Kai Detlefsen August 17, 2022

When mixing audio for multi-channel loudspeaker setups with height channels, traditional pan pots and joysticks often hinder us from having an intuitive workflow. dearVR SPATIAL CONNECT overcomes this obstacle.

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Axel Drioli on working with dearVR SPATIAL CONNECT

Axel Drioli on working with dearVR SPATIAL CONNECT

by Axel Drioli August 17, 2022

These days it’s always exciting working as an audio professional in XR, both on the creative side of things and on the technological front. Question: If you have to deliver XR work, you want to work in XR as well, right? Definitely!

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DearVR SPATIAL CONNECT - Tutorial Part 1 & 2

DearVR SPATIAL CONNECT - Tutorial Part 1 & 2

by Kai Detlefsen August 17, 2022

Let’s dive into the 3D world. As it is the case with every innovation, starting can be a bit bumpy. To enable you to have a smooth introduction into the fascinating world of 3D audio and mixing in VR we’ve created a tutorial series.

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Audio design for Unity - Comparison of different audio spatializers

Audio design for Unity - Comparison of different audio spatializers

by Yannik Brehm July 05, 2022

When working in immersive audio formats, a high-quality audio spatializer is needed to create an immersive and realistic experience. Therefore, I want to share with you a master thesis by Veli Laamanen on this topic.

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